Post by nenee823b on Feb 21, 2006 23:07:55 GMT -5
;D one of favorite casual decks ever. i once top eighted in a type 1 deck using this combo with only 3 copys of each card in it... i used three intuitions in it and it used swords to plowshares ;D it was my metagame deck against the hated "hulk smash" before gush was restricted of course. the deck used enchantments including "seal of cleansing to deal with fast moxes and the mono white kill card "sacred mesa" the big card in my deck was "replenish" making control decks like "keeper" scream!!!!!!! orims chants main deck of course for me... so the replenishes always went through for the lockdown... the deck also used sacred mesa for the kill and mishras factorys. there were only 8 counters in the whole deck and most of the power 9..... well heres my version of weirding for mtgo
3 adakar waste
4 circular logics
4 counterspell
4 cunning wish
3 elfame palace
3 fact or fictions
1 flash of insight
4 flooded strands
2 forest
2 futuresight
7 island
1 krosan verge
4 memory lapse
1 mobilization
3 nantuko monastery
2 sacred grounds or 2 telling time depends on my mood
3 words of worship
4 wrath of god
3 zur weirding
my sb for casual are always one pickers because we never play two games in a row anyways might as well be fully prepared. and i feel badly when i use my "whole collection" when playing a game. and i have not alot of room to make two separate decks for times and untimed game lol
the sb for casual
1 beast attack
1 disenchant
1 divert
1fact or fiction
1 flash of insight
1 funeral pyre i dont like this card at all for stripping a card like genesis from a gy so i can kkep my lock but morning tide isnt an instant and i have nothing else that does the same job .... krosan reclamation would only give me a little more time
1 hibernation "elves in casual" muhahahaaaaa
1 krosan reclaimation
1 last word " for the casual tog players" upheaval??
1 mana short "biggie"
1 reviving vapors " gain life and search for stuff .wow"
1 second thoughts" remember "darksteel"
1 spell jack "haha" the waiting game begins"
1 stifle always good
1 wing shards "gets rid of untargetabale stuff" and darksteel stuff too" 1=2 with cunning wish
its cool because you can take 4 damage a turn with an opponents creature and still maintain a nasty as hell lock while you search "instead of draw" through your library. and get a kill option.... while if you have a lock anyways its gg... you never have to draw a card again and your opponent gets milled for 1 card a turn... which can be boring so kill em the quickest...... usually they will concede when they figure out what has just happened lol.... the sacred grounds are awesome lol makes not having to have counters for your lands when they try and kill em with removal... just dont use em as blockers...... chainers edict will kill em.....future sight barely made the cut... but when the lock is out... and you have nothing to search with boring again.... theres more than enough counter to slow aggro down... and when they do get stuff threw boom you wrath.... theres plenty of room for improvement here if you have more money to blow on casual decks. eternal dragon just one.... would be awesome.... i prefer the enchantment so i can have "more blockers" in case i get hosed with enchantment removal and all i have is a weirding out or something. obviously 4 absorbs would be great instead of the logics... but in casual they will give ya a quick block.. or you will end up talking about them more than playing an already slow game anyways... you could play dredge stuff for kill cards if ya wanted... the wait would be longer... but its just as good.... but youll be adding another color like black... and it ya did that then you get a better sb too duals instead of the elfame palaces would be awesome making your krosan verges you play even better... well ill leave it like this ive said enough... give me some ideas to make it better... im always liking changes... see ya... enjoy!!!!
3 adakar waste
4 circular logics
4 counterspell
4 cunning wish
3 elfame palace
3 fact or fictions
1 flash of insight
4 flooded strands
2 forest
2 futuresight
7 island
1 krosan verge
4 memory lapse
1 mobilization
3 nantuko monastery
2 sacred grounds or 2 telling time depends on my mood
3 words of worship
4 wrath of god
3 zur weirding
my sb for casual are always one pickers because we never play two games in a row anyways might as well be fully prepared. and i feel badly when i use my "whole collection" when playing a game. and i have not alot of room to make two separate decks for times and untimed game lol
the sb for casual
1 beast attack
1 disenchant
1 divert
1fact or fiction
1 flash of insight
1 funeral pyre i dont like this card at all for stripping a card like genesis from a gy so i can kkep my lock but morning tide isnt an instant and i have nothing else that does the same job .... krosan reclamation would only give me a little more time
1 hibernation "elves in casual" muhahahaaaaa
1 krosan reclaimation
1 last word " for the casual tog players" upheaval??
1 mana short "biggie"
1 reviving vapors " gain life and search for stuff .wow"
1 second thoughts" remember "darksteel"
1 spell jack "haha" the waiting game begins"
1 stifle always good
1 wing shards "gets rid of untargetabale stuff" and darksteel stuff too" 1=2 with cunning wish
its cool because you can take 4 damage a turn with an opponents creature and still maintain a nasty as hell lock while you search "instead of draw" through your library. and get a kill option.... while if you have a lock anyways its gg... you never have to draw a card again and your opponent gets milled for 1 card a turn... which can be boring so kill em the quickest...... usually they will concede when they figure out what has just happened lol.... the sacred grounds are awesome lol makes not having to have counters for your lands when they try and kill em with removal... just dont use em as blockers...... chainers edict will kill em.....future sight barely made the cut... but when the lock is out... and you have nothing to search with boring again.... theres more than enough counter to slow aggro down... and when they do get stuff threw boom you wrath.... theres plenty of room for improvement here if you have more money to blow on casual decks. eternal dragon just one.... would be awesome.... i prefer the enchantment so i can have "more blockers" in case i get hosed with enchantment removal and all i have is a weirding out or something. obviously 4 absorbs would be great instead of the logics... but in casual they will give ya a quick block.. or you will end up talking about them more than playing an already slow game anyways... you could play dredge stuff for kill cards if ya wanted... the wait would be longer... but its just as good.... but youll be adding another color like black... and it ya did that then you get a better sb too duals instead of the elfame palaces would be awesome making your krosan verges you play even better... well ill leave it like this ive said enough... give me some ideas to make it better... im always liking changes... see ya... enjoy!!!!